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Human Factors and Comfort

Human Factors and Comfort

VSimulators enables research in to the factors affecting human comfort, perception, and the physiological or psychological responses to their environment. This will enable humans to be placed at the centre of future designs in the built environment, development of new products and creation of physical training programmes.


Research in this sector can be supported by access to our academic experts in Human Factors, Vibration Engineering, Architecture & Civil Engineering and Health & Wellbeing.


The video clips below and Case Study links provide previews as to how VSimulators can be used for investigations into Human Factors and Comfort.


Please contact us if you wish to discuss a research idea.

James Brownjohn discusses the numerous way in which VSimulators can support human factors research.

Ian Walker talks about VSimulators for analysing the psychological reactions of human occupants to environments

Antony Darby explores issues around human perception of their environment and the use of VSimulators for research.

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Using virtual reality and multi-sensory cues to understand and treat chronic pain

PhD student Joao Mineiro has been awarded an EPSRC-funded studentship to explore whether virtual reality can be used in the treatment of chronic pain.

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Researching the influence of temperature and relative humidity on work performance and productivity

PhD student Sharareh Ghanbari is using the University of Bath VSimulator to explore the influence that temperature and humidity have on work performance, wellbeing and productivity in office buildings.

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Investigating occupant discomfort in tall buildings

University of Bath PhD student Kaveh Heshmati is conducting research into occupant comfort in tall buildings using the globally unique VSimulators facilities, which are designed to simulate realistically wind-induced vibrations in tall buildings. His research will use the VSimulators facility at the University of Bath.

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